|
|genre = Puzzle |modes = Single-player, multiplayer |platforms = }} is the second installment of the Puyo Puyo games; the sequel to ''Puyo Puyo'', made in 1994 by Compile. Compile put more thought into this game after its predecessor became successful, but never knew how much of a turnaround the game would bring. Due to its highly acclaimed success, it became the most predominant game of the series. Though with many of its rules being experimental, the ability of Sousai and Rensa Sibari became a top hit immediately, thus creating longer matches for better gameplay. Also due to its successes, it became the most widely known multiplatform game in Japan, appearing in the Arcade, on major domestic consoles, on major handhelds, on the NEC PC98-01, on the PC, and on others. The name of ''Puyo Puyo Tsu'' comes from an English pun, as when spoken aloud sounds similar to the English word "two". Compile continued this pun for ''Puyo Puyo SUN'' and ''Puyo Puyo~n''. ==Gameplay== Just like the prequel, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90°; if the third column from the left fills up to the top, the game is over. The game has multiple new rules. The first extended rule added to this game was called Sousai (Garbage Countering). This will allow a player to counter and negate garbage being sent by the opponent with chains of their own. Sousai can also be used to send garbage back to the opponent, known as Garbage overflow. The standard ojamas were kept with the release of Puyo Puyo Tsu, however, two new garbage types also appeared, known as Point Puyos and Hard Puyos. Point Puyos, when erased adjacently with neighbouring groups of puyos, add points to your overall score, and can also make your chains more powerful in the short-term. Hard Puyos, when they land on the field, are harder to erase than Standard Garbage or Point Puyos, and are often referred to as ''Steelies''. Unlike the prequel, ''Puyo Puyo Tsu'' has three different modes for each type. The three main modes are, Single Puyo Puyo, Double Puyo Puyo, and Endless Puyo Puyo. For ''Super Puyo Puyo 2'', and ''Super Puyo Puyo 2 Remix'', using a Super NES Multitap, an additional mode known as ''Minna de Puyo Puyo'' (Everybody Puyo Puyo, also the name of a ''Puyo Puyo'' game for the Game Boy Advance), means that up to 4 players (though for Remix, including a COM player) can play. Single Puyo Puyo is a story mode. In an attempt not only to steal Arle's heart, but also to nab Kaa-Kun, Satan sets up a battle tower, in which Arle has to beat characters on each floor to climb up the tower. As Arle wins every match, she gains bonus points which add on to her total score, and this acts as Experience. As a result, the chains are weaker and do less damage, but it means the game is harder. There are five predefined rule sets available in the versus menu. The player can set custom rules. Multiplayer lets multiple players play together. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Puyo Puyo Tsu」の詳細全文を読む スポンサード リンク
|